Pulpo Games

Pulpo Games is an independent game studio located in Seattle, Washington

Creating a procedural ocean in Unity

This all started as a testing function. The ocean in The Last Shore used to be completely handcrafted, but I wanted to experience the game more like a first time player. It’s really hard to pretend you don’t know where the next island is, when you actually do.

So, I got this system up and running as a test for myself. Once it was going, it was pretty clear that it was very interesting, and it opens up possibilities for a New Game+ playthrough.